IOverFlow has not yet released any official version. The screenshots below are from the development version.
Images are displayed from the most recent to the oldest.
2005-02-02
Here's another experiment. The red objects are "targets" that will be shootable eventually. They're redrawn in the lower right corner, for debug purposes.
2005-02-02
Experimenting with different display patterns...
2004-12-13
Getting better! The HUD now displays fonts properly (the code was scrapped, and i took a working sample from a tutorial instead). Here you can see the HUD, with Transparency. Note: This screen was taken while running without anti-aliasing (unlike the two previous screens.)
2004-12-12
Another test run. This time we're testing alpha blending (with some limited success).
2004-12-11
First running version. The user scrolls through a 3D maze. ("Flow" and "Energy" meters are fake) Not much happening for the moment!