
About

About the upcoming version :
Q: What is IOverFlow?
Q: Yet another shoot-em-up videogame? Big deal.
Q: What platforms are supported?
Q: What are the system requirements?

About the future of IOverFlow :
Q: How can IOverFlow be used?
Q: Can I create my own levels?
Q: How can I help?

About the upcoming version :
Q: What is IOverFlow?
A: IOverFlow is a video game, a "shooter on rails" to be more precise. In IOverFlow, the player shoots his way through ennemies in a 3D environment.


Q: Yet another shoot-em-up videogame? Big deal.
A: Not exactly. IOverFlow will be a very different, musical experience. Here's why:


Q: What platforms are supported?
A: Currently, only Win32 platforms are supported. However, a Linux version is not out of the question...eventually!


Q: What are the system requirements?
A: It's hard to say for the moment, since the program is far from complete. (We're hoping this will run smoothly on a 1Ghz+ machine.)



About the future of IOverFlow :
Q: How can IOverFlow be used?
A: One it has reached version 1.0, Users will be able to use IOverFlow as either :
- A video game : Shoot your way through waves of ennemies, and enjoy the background that beats to the music you're listening to.
- A screensaver : Enjoy IOverFlow as a fancy 3D screensaver that will react to the music currently playing.
- Who knows? A Peer-to-peer engine might be added eventually. This would allow for chatting between players, swapping music, etc.


Q: Can I create my own levels?
A: Absolutely! This is one of IOverFlow's main attraction; Anyone will be able to add his level to the IOverFlow Universe. The website will keep track of statistics so you'll know how many people are using your level.


Q: How can I help?
A: We're glad you asked! Please see the Project page for details.


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